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![]() Savegames, Config Files and Log Files are stored in /Users//Library/Application Support/OpenJK/.Extract the contents of the OpenJK DMG ( Download the latest build) into the game directory /Applications/Star Wars Jedi Knight: Jedi Academy.app/Contents/.Open the Terminal app, and enter the command brew install sdl2.If you have the Mac App Store Version of Jedi Academy, follow these steps to get OpenJK runnning under macOS: Using SteamCMD download the game, app_update 6020.Using SteamCMD Set the platform to windows to download any windows game on steam.Set the download path using steamCMD, force_install_dir.Download and Install SteamCMD SteamCMD.If you do not have a windows partition and need to download the game base. Run (Windows), openjk.i386 (Linux 32-bit), openjk.x86_64 (Linux 64-bit) or the OpenJK app bundle (macOS), depending on your operating system.For Steam users, this will be in /steamapps/common/Jedi Academy/GameData. Extract the contents of the file into the Jedi Academy GameData/ folder.Download the latest build for your operating system.If you don't already own the game you can buy it from online stores such as Steam, Amazon or GOG. To install OpenJK, you will first need Jedi Academy installed. You are free to use, modify and redistribute OpenJK following the terms in LICENSE.txt. OpenJK is licensed under GPLv2 as free software. The JKHub sub-forum is a better place for support queries, discussions, and feature requests. Please use discretion when making issue requests on GitHub. OpenJK does not have Jedi Outcast multiplayer support. This is not currently actively worked on or tested. Rough support for Jedi Outcast single player is also available, however this should be considered heavily work in progress. To date, we have ports on Linux and macOS.Ĭurrently, the most stable portion of this project is the Jedi Academy multiplayer code, with the single player code in a reasonable state. Make available this engine to more operating systems.Provide a clean base from which new JO and JA code modifications can be made.Improve the stability of the engine by fixing bugs and improving performance.This project does not attempt to rebalance or otherwise modify core gameplay. In fact Jedi Academy is already playable in 4K on the system through that program! perhaps that is a reason why Jedi Academy is being skipped on the platform? But if that was the case what about Jedi Outcast which isn’t part of the program and will now not be available for Xbox players? I just find this decision puzzling more than anything.OpenJK is an effort by the JACoders group to maintain and improve the game engines on which the Jedi Academy (JA) and Jedi Outcast (JO) games run on, while maintaining full backwards compatibility with the existing games. Disney and Lucasfilm have had no problems working to get prior Star Wars titles up and running on Microsoft’s backwards compatibility program in the past. I must admit I find it odd these titles aren’t getting released on the Xbox One. The ports of both titles are being handled by Aspyr notable for numerous game ports to Mac. ![]() Which makes me less mad that multiplayer isn’t being included in Jedi Outcast. Both titles are going to support gyro aiming on the Switch while Jedi Acedemy will also feature its classic multiplayer modes. It was then revealed later that the title would also be making its way to the PS4 and that its sequel Jedi Academy would follow for both platforms in 2020. Announced last light during the Nintendo Direct, Star Wars: Jedi Knight II: Jedi Outcast is indeed coming to the Nintendo Switch later this month. Praise the Maker two of the best Star Wars titles ever made are getting re-released on modern platforms well some modern platforms at least.
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